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Inside Game Design
 
 
Inside Game Design (Paperback)
by Iain Simons (Author)
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RRP: £19.95
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Buy this book with The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer by Jim Thompson today!

Inside Game Design The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer
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Product details
  • Paperback: 160 pages
  • Publisher: Laurence King Publishing (8 Oct 2007)
  • Language English
  • ISBN-10: 1856695328
  • ISBN-13: 978-1856695329
  • Product Dimensions: 25.4 x 22.9 x 1.5 cm
  • Average Customer Review: No customer reviews yet. Be the first.
  • Amazon.co.uk Sales Rank: 252,396 in Books (See Bestsellers in Books)
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Product Description
Synopsis
Despite being the fastest growing form of popular culture ever, videogames are seldom engaged with as a serious media form. "Inside Game Design" remedies this by offering a unique insight into the leading designers in the world today, examining, in a series of in-depth interviews, their influences and the processes that translate their vision into functioning game.Including industry legends such as David Braben and Lorne Lanning and new entrants to the field like Relentless and Keita Takahashi, the interviews contain candid opinions and practical advice for students about how to enter the industry. Full of colour artwork, the book includes process sketches from the production period, shots from the finished games themselves (character and environmental), studio photographs and marketing artwork. There is a detailed glossary, bibliography and index.

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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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